Started from making website user friendly for everyone, now im the developer of it.
A party should outlive the tab it was created in.
clip by xrc
Features
Competitive and Wingman, both ranked. Seasons reset, but your place on the leaderboard carries over.
Everything happens there. Stacks get built in the LFG channel, and the developer is usually online.
Discord signs you in. Steam decides whether you play. We check hours and VAC history before you get near a queue.
Roadmap
Nightly five-stack lobbies with the core team and Discord regulars. Server tuning and anti-abuse work.
Public queue with ranks on, and the first leaderboard season. Wingman opens at the same time.
The first progression season, plus rewards that survive a reset.
More datacentres, and support for community-hosted servers.
Yes, and it stays free. No paid queue, no paying your way up the ladder.
A copy of the base game, a Discord account to sign in, and a Steam account that passes verification.
The first one comes online with the open beta. More follow as enough players show up to fill them.
Use the Friends list once you are signed in. Failing that, the Discord LFG channel is usually busy.
Credits
Started from making website user friendly for everyone, now im the developer of it.
A party should outlive the tab it was created in.
My job in CS:Resurgence is to be a helper and help out with tickets, on the side i do VFX editing and Motion Design aswell as i make music kits for the project sometimes.
I want to be living proof that if you dream of something, go for it and let nothing stop you.
Lets make CS:R great again.
The hardest choices require the strongest will.
I develop the launcher and sometimes touch the website
Ill just add it when i will have time